Designing products through a keen understanding of commerce and people.
Update - I've wrapped up at Oscar. I'm taking some time off to travel, reconnect, and prepare for an exciting new project.
While at Oscar Health, I helped build a fantastic design team and an industry-changing portfolio of web and mobile products. Before Oscar, I designed cyber security tools to hunt bad guys for Mandiant and software to save lives at Motorola Solutions.
I use design, among many other tools, as a means to solve real problems so that businesses can be more successful and their users happier.
Oscar is a health insurance startup that was founded on the premise that people can get better care and save money by partnering with their insurer. Oscar aims to do this by providing a world class member experience powered by great apps, customer service, and access to top notch doctors.
At Oscar, I ran a team of product designers responsible for envisioning mobile and web features to help our members, doctors, and support staff stay healthy, informed, and efficient, respectively. At the intersection of business needs, design, and mentorship, my role was the glue that kept our team thinking big and shipping often.
Scenedoc is a trusted leader in public safety software. Their tools provide an unprecedented level of situational awareness through the simple sharing of observations, tips, and evidence.
Over the past few years, I’ve partnered with Scenedoc to grow their suite of products. After creating a design language system, we’ve launched countless features across their web, mobile, and tablet apps. While their platform has continued to grow, the consistent user experience has remained a key reason for their success.
Drummers on a budget will tell you that one of the most annoying things about practicing is that a typical set headphones, while protecting your ears, cut out all the necessary frequencies needed to “feel” the drums that they are playing. Without an expensive rig of drum mics and mixer, most players will succumb to injuries characterized by overplaying.
Toca leverages the iPhone’s microphone and a set of predefined EQs to pass a small microphone signal, along with the music, to the musician. Toca has been a labor of love and should see the light of day toward the end of 2017.